En fin de semaine, Dawn of War II: Retribution devrait recevoir un nouveau patch dédié à sa composante multi.
Notes de mise à jour diffusée en fin de semaine dernière, elles touchent à l’équilibre des différentes classes et races. Il y a principalement du nerf et quelques buffs, ce qui ne plaira pas à tout le monde.
Stay tuned !
Patch notes (non définitif) du patch 3.19.1
General:
- Special Attacks which were set to ability_knockback have been changed to weapon_knockback
Chaos Space Marines:
- Chaos Lord Blood Maul cost changed from 150 / 50 to 150 / 35
- Chaos Dreadnought cost reduced from 450 140 / to 410 / 120
- Plague Marine Missile Snare reduced from 40% to 25%
Eldar:
- Wraith Lord Cost changed from 420 / 120 to 400 / 100
Imperial Guard:
- Catachan Total Squad Size reduced from 7 to 5
- Catachan Entity health scaled to 210 per entity
- Catachan Shotgun damage scaled from 20 to 30
- Catachan Melee damage scaled from 20 to 30
Tyranid:
- Tyrant Guard move speed increased from 3.5 to 4
- Ravener Alpha Acid Splatter cost reduced from 135 / 30 to 120 / 20
Orks:
- Ork Deff Dread Burna upgrade cost changed from 180 / 20 to 160 / 20
- Ork Battlewagon main cannon damage reduced from 200 to 170
- Ork Battlewagon rotation rate increased from 30 degrees per second to 40 degrees per second
Space Marines:
- Dreadnought cost reduced from 500 / 140 to 450 / 120
- Force Commander Armor of Alacrity cost increased from 110 / 20 to 120 /30


